Today is the day I officially get around to posting up our
next Unit (Unit 8 - I think) for
Characters, it's basically to create a classic hero, villain and sidekick
character design booklet looking into turn arounds and various poses with
fundamental ideas in how to draw and
communicate the design to others.
We were all given 2 separate
components from playing cards which we are to base our characters on (providing some level of design
requirements) - i.e. Anthropomorphic Secret Agents. In my case I was given Robot Pirates so mine will on
some level be Pirates with Mechanical
limbs, etc attached. We were also asked if we wanted to do something fun
and bubbly like a classic cartoon or set our fiction on a more serious path (i.e. Batman universe, etc) - not to
copy it but to make a serious world.
The following are pointers Justin and I talked about on the characters idea:
HERO (Female - Mostly Human)
HERO (Female - Mostly Human)
- Think about props
- Costume
- The Reluctant Hero
- Rust, Old, Worn
- Replacement Parts/Mech - Human Elements
- Maybe was once a villain themselves
VILLAIN (Male - Mostly Robot)
- Drives Plot
- Believable Character (not stereotype)
- Possible ex love interest of hero
- Mech could = Corruption
- Human could = Good
SIDEKICK (Robot)
- Could be comedic
- Empathetic
- Not Driving plot
- Memorable
- The good force driving the hero
First glances into research is leading me down the realistic path for this brief (i.e. set in a serious universe), I wish the concept art to be stylised, have a certain unique quality, I don't want the characters to be bubbly, they have to be bad ass and If I have my way they will be more human then mech well the hero will be at the very least.
I will probably base my pirate theme onto something like Pirates of the Caribbean replacing sea
parts with bygone rusted metal degraded past all typical ease/functionality.
I want my hero to be the anti hero type good but not trying to make any
friends.
My villain will be some kind of arch nemesis who took something
important from the hero my sidekick will be a companion to the hero, trying to get them to pull their head from their
behind when they do something which isn't quite straight and narrow - essentially
making the hero a good person as opposed to bad.
I'm not against making my main hero female because I think that is very unexpected especially for a pirate theme plus it will be interesting to get some slick female driving a story against a physically superior villain meaning she has to use not just her strength but her wits to defeat him... Spices it up for me and makes it much more interesting.
Well that concludes this little introduction.
Catcha Later
Over & Out,
xXStItChXx
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